Two paddles, one ball, no mercy
The 1972 arcade original, back on the workbench - the goal is real game feel: crisp paddle physics and a ball that reads your english, the way the classic should play.
Built in Godot, in development, targeting Windows and Mac.
What's in it
Real physics
Angle, speed and spin all matter. Every rally rewards a good read.
Real game feel
Screen response and audio tuned so each hit lands satisfying.
Local duels
Head-to-head on one machine. The purest way to play it.
Instant to pick up
One control, zero learning curve. Everyone already knows how.