In playtest

Ninja Shuriken

Tap to throw. Chain the combo. Chase the score.

One thumb, all reflex

A pick-up-and-play arcade game built for the phone. Tap where you want the shuriken to fly, keep the combo alive, and push your high score run after run. Simple to start, hard to put down.

Built in Godot and running clean across Windows, Linux and Mac, headed for mobile as its home.

Ninja Shuriken key art  -  a ninja mid-leap hurling a glowing shuriken over a moonlit rooftop

What's in it

One-thumb control

Tap-to-throw aiming that feels right instantly. No buttons to hunt for.

Combo scoring

Chain hits for multipliers and chase that next personal best.

Escalating pressure

Enemies ramp up the deeper you get. Reflexes decide how far you go.

Runs clean everywhere

Tested cross-platform with no crashes, built mobile-first.

StatusIn playtest
EngineGodot
PlatformsMobile ยท PC
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